HENNY VR GET DRUNK OFF THE EXPERIENCE - Trademark Details
Status: 630 - New Application - Record Initialized Not Assigned To Examiner
Serial Number
97309178
Word Mark
HENNY VR GET DRUNK OFF THE EXPERIENCE
Status
630 - New Application - Record Initialized Not Assigned To Examiner
Status Date
2022-03-17
Filing Date
2022-03-12
Mark Drawing
3000 - Illustration: Drawing or design which also includes word(s)/ letter(s)/number(s)
Typeset
Design Searches
020101, 160107, 260309, 261113, 261121, 261709 - Heads, portraits, busts of men not in profile. Microphones, headphones. Geometric figures, objects, humans, plants or animals forming the perimeter of an oval or bordering the perimeter of an oval. Two rectangles. Rectangles that are completely or partially shaded. Curved line(s), band(s) or bar(s).
Statements
Indication of Colors claimed
Color is not claimed as a feature of the mark.
Description of Mark
The mark consists of The mark consists of the outline of a person's face with a virtual reality headset covering the area where the eyes would be on the head. The face is shaped as an oval broken up by a virtual reality headset with just a line curving upwards for the mouth. On the headset there is a slight outline of the virtual reality headset revealing the additional detail of straps at the top and sides of the face, as well as the background. At the top of the face the detail of the strap splits the head in the middle creating a curved T like shape and on the sides the straps are represented by two small rectangles on either side of the face. At the center of the headset you can find the name of the company, "Henny VR," bolded and in italics. Underneath the name but still in the center of the headset, there is the company slogan in quotation marks reading, "Get Drunk Off The Experience".
Goods and Services
Clothing, namely, SHIRTS SHOES HATS GLOVES PANTS SHORTS
Goods and Services
Entertainment and educational services, namely, the presentation of seminars, workshops and panel discussions, and ongoing television and radio shows all in the field of VIRTUAL REALITY; Entertainment in the nature of an ongoing special variety, news, music or comedy show featuring VIRTUAL REALITY ENTERTAINMENT EXPERIENCES broadcast over television, satellite, audio, and video media; Entertainment in the nature of live stage performances in the nature of VIRTUAL REALITY in the field of VIRTUAL REALITY by an individual; Entertainment in the nature of VIRTUAL REALITY games; Entertainment in the nature of VIRTUAL REALITY races; Entertainment media production services for motion pictures, television and Internet; Entertainment media production services for the internet; Entertainment services in the nature of creation, development, and production of television programming; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment services in the nature of development, creation, production, distribution, and post-production of motion pictures; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows; Entertainment services in the nature of live visual and audio performances by an actor; Entertainment services in the nature of live visual and audio performances, namely, musical, variety, news and comedy shows; Entertainment services in the nature of live VIRTUAL REALITY performances; Entertainment services in the nature of production of VIRTUAL REALITY; Entertainment services in the nature of VIRTUAL REALITY attractions; Entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, a video arcade housed in a VIRTUAL REALITY; Entertainment services, namely, an ongoing multimedia program featuring VIRTUAL REALITY ENTERTAINMENT EXPERIENCES distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, an ongoing series featuring VIRTUAL REALITY ENTERTAINMENT EXPERIENCES provided through VARIOUS MULTIMEDIA STREAMING DEVICES; Entertainment services, namely, conducting alternate reality games via the internet; Entertainment services, namely, displaying a series of films; Entertainment services, namely, multimedia production services; Entertainment services, namely, planning and conducting a series of film festivals; Entertainment services, namely, production and distribution of ongoing television programs in the field of VIRTUAL REALITY; Entertainment services, namely, providing a web site featuring photographic, audio, video and prose presentations featuring VIRTUAL REALITY; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring VIRTUAL REALITY; Entertainment services, namely, providing advice and information for music, video and film concept and script development; Entertainment services, namely, providing an ongoing radio program in the field of VIRTUAL REALITY; Entertainment services, namely, providing ongoing television programs in the field of VIRTUAL REALITY via a global computer network; Entertainment services, namely, providing ongoing webisodes featuring VIRTUAL REALITY via a global computer network; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, providing online co-op video games; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing podcasts in the field of VIRTUAL REALITY; Entertainment services, namely, providing radio programs in the field of VIRTUAL REALITY via a global computer network; Entertainment services, namely, providing video podcasts in the field of VIRTUAL REALITY; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing webcasts in the field of VIRTUAL REALITY; Entertainment services, namely, the presentation of live Christmas musical productions; Entertainment services, namely, VIRTUAL REALITY, provided by art galleries; Entertainment, namely, a continuing VIRTUAL REALITY show broadcast over television, satellite, audio, and video media; Entertainment, namely, a continuing VIRTUAL REALITY ENTERTAINMENT EXPERIENCES show broadcast over VARIOUS MULTIMEDIA STREAMING PLATFORMS AND DEVICES; Entertainment, namely, production of VIRTUAL REALITY ENTERTAINMENT EXPERIENCES; Arranging and conducting special events for social entertainment purposes; Arranging, organizing, conducting, and hosting social entertainment events; Conducting entertainment exhibitions in the nature of VIRTUAL REALITY; Conducting of entertainment events in the nature of VIRTUAL REALITY; Conducting VIRTUAL REALITY parties for entertainment purposes; Education and entertainment services, namely, ongoing television public service announcements and ongoing television programs in the field of VIRTUAL REALITY; Educational and entertainment services, namely, a continuing program about VIRTUAL REALITY accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, providing motivational speaking services in the field of VIRTUAL REALITY; Interactive educational and entertainment services, namely, providing a web-based virtual educational theme-park featuring VIRTUAL REALITY; Multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; Multimedia entertainment services in the nature of recording, production and post-production services in the fields of music, video, and films; Organisation of fashion shows for entertainment purposes; Organization of entertainment events in the nature of VIRTUAL REALITY; Organization of entertainment exhibition events; Organization of social entertainment events; Organizing and arranging exhibitions for entertainment purposes; Organizing exhibitions for VIRTUAL REALITY; Organizing VIRTUAL REALITY CONTENT festivals for cultural or entertainment purposes; Post-production editing of VIRTUAL REALITY CONTENT; Providing entertainment information via a website; Providing a website featuring entertainment information; Providing a website featuring information in the fields of education and entertainment for children; Providing information in the field of entertainment
Classification Information
International Class
025 - Clothing, footwear, headgear. - Clothing, footwear, headgear.
US Class Codes
022, 039
Class Status Code
6 - Active
Class Status Date
2022-03-17
Primary Code
025
First Use Anywhere Date
2018-01-02
First Use In Commerce Date
2019-01-02
International Class
041 - Education; providing of training; entertainment; sporting and cultural activities. - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes
100, 101, 107
Class Status Code
6 - Active
Class Status Date
2022-03-17
Primary Code
041
First Use Anywhere Date
2018-01-01
First Use In Commerce Date
2019-01-01
Current Trademark Owners
Correspondences
Name
DYKE HENDRIX THOMAS
Address
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Trademark Events
Event Date | Event Description |
2022-03-16 | NEW APPLICATION ENTERED IN TRAM |
2022-03-17 | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM |
2022-03-18 | NOTICE OF DESIGN SEARCH CODE E-MAILED |