KPERFORM - Trademark Details
Status: 641 - Non-Final Action - Mailed
Image for trademark with serial number 90237935
Serial Number
90237935
Word Mark
KPERFORM
Status
641 - Non-Final Action - Mailed
Status Date
2021-11-24
Filing Date
2020-10-06
Mark Drawing
4000 - Standard character mark Typeset
Attorney Name
Law Office Assigned Location Code
N60
Employee Name
SAITO, KIM TSUKIYO
Statements
Goods and Services
Downloadable mobile educational applications featuring fitness instruction and training; recorded and downloadable educational computer software for voice and speech therapy services and providing training in the field of live performing arts for voice lessons, speech lessons, acting lessons, dance lessons, verbal communications over digital devices, and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; downloadable mobile applications for setting, managing and tracking general health and well- being, rehabilitation, prehabilitation, priming human systems for optimization, fitness, and weight loss goals and information; downloadable mobile applications featuring information on exercise, nutrition, general health and well-being, rehabilitation, prehabilitation, weight loss, weight control and maintenance, diet, recipes, meal planning, and lifestyle; downloadable and recorded computer software that addresses the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; downloadable and recorded computer programs that address the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; downloadable and recorded computer game software; downloadable and recorded computer game programs; computer game discs, tapes, and cartridges; computer games downloadable from a global computer network; computer games for use on mobile and cellular phones; interactive multimedia computer game programs; downloadable computer application software that addresses the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; downloadable and recorded computer video game software; computer video games downloaded via the internet; downloadable computer application software for mobile phones to download video games via the Internet; downloadable computer application software for handheld computers to download video games; downloadable computer application software for mobiles phones to download video games; downloadable applications for tablet computers to download video games; downloadable computer game software; downloadable electronic games software for use with mobile telephones, handheld computers and tablet computers; downloadable video game software; downloadable and recorded virtual reality game software; downloadable and recorded virtual reality software for simulating fitness instruction and training; wearable computers in the nature of smartwatches; wearable motion tracking devices; wearable sensor-based devices, namely, electroglottagraphs, microphones, spectrum analyzer devices for audio, and electromyography sensors for measuring neuromuscular activity; downloadable computer software for managing cryptocurrency transactions using blockchain technology
Goods and Services
Smart clothing being clothing which incorporates digital components, namely, smart shirts and vests, smart shorts, smart leggings, smart insoles, smart socks, smart gloves, smart fingerless gloves and smart caps being headwear, all incorporated with body sensors
Goods and Services
Advisory services; consultancy services
Goods and Services
Providing a social platform, namely, platform as a service featuring software platforms featuring on-line computer games for the development, deployment and management of information about fitness and general health and well- being; entertainment services, namely, providing training in the field of live performing arts for voice lessons, speech lessons, acting lessons, dance lessons, and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; providing fitness instruction and training services and consultancy; education services in the nature of providing online electronic games and computer games provided by means of the Internet, mobile telephone, smartphones, computer tablets and other remote communications devices; providing non-downloadable computer games and video games via the Internet and wireless computer networks; providing a website featuring information in the field of exercise, fitness and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; education services, namely, analyzing education test scores and data for others, providing seminars, and providing educational testing all in the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; educational services, namely, providing web-based classroom and other training in the fields of exercise, fitness and general health and well-being for certification of and continuing education for instructors, and distribution of training materials in connection therewith; educational services, namely, conducting classes, workshops, seminars and conferences in the fields of exercise, fitness and general health and well-being, and distribution of training materials in connection therewith; educational services, namely, offering of assessments and surveys in the field of educator training and performance for the purpose of improving teaching procedures; providing information in the field of exercise, fitness and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; entertainment services in the nature of live performances of multidisciplinary performances, namely fine performing arts, dance, singing, instrumental performance, live visual arts, aerobatics, artists who perform in water, and the integration of live performance with digital technologies, and innovative disciplines that include live performance; entertainment services in the nature of hosting entertainment events; theatrical live stage productions; outdoor, land, sea, and air theatrical live stage productions; entertainment services in the nature of recording, production and post production services in the field of music and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices
Goods and Services
Software as a service (SAAS) services featuring software for use in database management and storage in the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; platform as a service (PAAS) services featuring computer software platforms for use in database management and storage in the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; providing temporary use of non-downloadable educational computer software featuring fitness instruction, rehabilitation, prehabilitation and training; software as a service (SAAS) services featuring software in the field of providing fitness instructions, training, rehabilitation, prehabilitation, weight loss goals and information that addresses optimization through neuromechanics; providing temporary use of non-downloadable educational computer software for voice and speech therapy services and providing training in the field of live performing arts for voice lessons, speech lessons, acting lessons, and dance lessons, neuromechanics, including the field of human-machine teaming for communications with digital, smart, and sensor-based devices, and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; software as a service (SAAS) services featuring software for voice and speech therapy services and providing training in the field of live performing arts for voice lessons, speech lessons, acting lessons, dance lessons, and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; software as a service (SAAS) services featuring software for the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart or sensor-based devices; software as a service (SAAS) services featuring software in the field of calming and meditational practices; providing temporary use of non-downloadable computer software for setting, managing and tracking general health and well-being, rehabilitation, prehabilitation, fitness and weight loss goals and information; platform as a service (PAAS) services used to gather and trace information shared and approved by individuals and entities for data related to the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart or sensor-based devices; software as a service (SAAS) services in the field of setting, managing and tracking general health and well-being, rehabilitation, prehabilitation, fitness and weight loss goals, information, and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; providing temporary use of non-downloadable computer software featuring information on exercise, nutrition, general health and well-being, rehabilitation, prehabilitation, weight loss, weight control and maintenance, diet, recipes, meal planning, and lifestyle; software as a service (SAAS) services featuring software in the field of providing information on exercise, nutrition, general health and well-being, rehabilitation, prehabilitation, weight loss, weight control and maintenance, diet, recipes, meal planning, lifestyle, and human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; cloud computing featuring software for use for database management, content management, software content related to the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; computer services, namely cloud hosting provider services and cybersecurity; blockchain services provided for running smart contracts and maintaining a tamper-evidence blockchain; distributed ledger technology provided for running smart contracts and maintaining a tamper-evident blockchain; design and development of virtual reality software; social network software and virtual worlds software development, hosting and management; troubleshooting of computer software problems, including services for gathering, processing, monitoring, analyzing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and computer based audio visual content; troubleshooting of computer software problems and services for gathering, processing, monitoring, analyzing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and computer based audio visual content, all for quality control purposes; computer software monitoring services for gathering, processing, analysing, managing and reporting information concerning online, Internet and web site activity; computer services for data mining and data analysis; providing a social platform, namely, platform as a service featuring software platforms for the development, deployment and management of information about fitness and general health and well-being featuring on-line computer games
Goods and Services
Advisory services relating to health care; advisory services related to the integration of the field of human-machine teaming with training and simulation for assessment, with the ability to measure and monitor the optimization of neuromechanics for human performance and injury prevention in virtual and real-world and gaming digital formats and with smart and sensor-based devices; health care services in the nature of athletic training; voice and speech therapy services; providing a website featuring information in the field of general health, mental, and physical well-being; providing information in the field of general health, mental and physical well-being, and optimization of cognitive and neuromechanics
Goods and Services
Computer software licensing; licensing of live certification programs and certified training coaches
Pseudo Mark
K PERFORM
Classification Information
International Class
009 - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus. - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
US Class Codes
021, 023, 026, 036, 038
Class Status Code
6 - Active
Class Status Date
2020-11-20
Primary Code
009
International Class
025 - Clothing, footwear, headgear. - Clothing, footwear, headgear.
US Class Codes
022, 039
Class Status Code
6 - Active
Class Status Date
2021-09-28
Primary Code
025
International Class
041 - Education; providing of training; entertainment; sporting and cultural activities. - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes
100, 101, 107
Class Status Code
6 - Active
Class Status Date
2020-11-20
Primary Code
041
International Class
042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; legal services. - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; legal services.
US Class Codes
100, 101
Class Status Code
6 - Active
Class Status Date
2020-11-20
Primary Code
042
International Class
044 - Medical services; veterinary services; hygienic and beauty care for human beings or animals; agriculture, horticulture and forestry services. - Medical services; veterinary services; hygienic and beauty care for human beings or animals; agriculture, horticulture and forestry services.
US Class Codes
100, 101
Class Status Code
6 - Active
Class Status Date
2021-09-28
Primary Code
044
International Class
045 - Personal and social services rendered by others to meet the needs of individuals; security services for the protection of property and individuals. - Personal and social services rendered by others to meet the needs of individuals; security services for the protection of property and individuals.
US Class Codes
100, 101
Class Status Code
6 - Active
Class Status Date
2020-11-20
Primary Code
045
Current Trademark Owners
Party Type
10 - Original Applicant
Address
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Correspondences
Name
Michael A. Cohen
Address
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Trademark Events
Event DateEvent Description
2020-10-09NEW APPLICATION ENTERED IN TRAM
2020-11-20NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
2021-03-04ASSIGNED TO EXAMINER
2021-03-26NON-FINAL ACTION WRITTEN
2021-03-26NON-FINAL ACTION E-MAILED
2021-03-26NOTIFICATION OF NON-FINAL ACTION E-MAILED
2021-09-27TEAS RESPONSE TO OFFICE ACTION RECEIVED
2021-09-27CORRESPONDENCE RECEIVED IN LAW OFFICE
2021-09-28TEAS/EMAIL CORRESPONDENCE ENTERED
2021-11-24NON-FINAL ACTION WRITTEN
2021-11-24NON-FINAL ACTION E-MAILED
2021-11-24NOTIFICATION OF NON-FINAL ACTION E-MAILED