MONEY CAN'T BUY EXPERIENCES - Trademark Details
Status: 661 - Response After Non-Final Action - Entered
Serial Number
90033034
Word Mark
MONEY CAN'T BUY EXPERIENCES
Status
661 - Response After Non-Final Action - Entered
Status Date
2022-02-09
Filing Date
2020-07-02
Mark Drawing
4000 - Standard character mark
Typeset
Attorney Name
Law Office Assigned Location Code
L50
Employee Name
SHINER, MARK W
Statements
Goods and Services
Downloadable computer application software for servers, mobile phones, desktop and handheld computers, laptop computers and smartwatches, namely, software for providing access to information, news and programming in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images among users, participation in interactive challenges, trivia, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points, accepting and displaying the results of wagers, access to an online store and marketplace, posting and responding to classified advertising of merchandise and services by users, and posting and exchange of real-time commentary and critiques before, during and after live sports and esports events
Goods and Services
Clothing for men, women, and children, namely, shirts, T-shirts, sport shirts, polo shirts, sweatshirts, sweaters, jerseys, pants, coats, scarves, masks, hats, and caps
Goods and Services
Arranging and conducting incentive reward programs to promote fan activities and the sale of goods and services related to professional and amateur sports and esports; Promoting the goods and services of others by means of the issuance of loyalty rewards points; Business administration of consumer loyalty programs; promoting the goods and services of others in the fields of professional and amateur sports and esports; collection of quality metric data for business purposes in the field of professional and amateur sports and esports; providing online registration services for professional and amateur sports and esports tournaments and fantasy sports; promoting the sale of goods and services of others in the fields of professional and amateur sports and esports by means of contests; advertising research services for business purposes, namely, advertising data collection and analysis in the field of professional and amateur sports and esports; Advertising, promotion, and marketing services for others related to providing online fan- and spectator-centered events, contests, and social networking for the amateur and professional sports and esports industries; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, chat, search engine marketing, email marketing, inquiry marketing, influencer marketing, internet marketing, mobile marketing, referral marketing, blogging and other forms of passive, sharable or viral communications channels; online retail store services featuring general merchandise, electronics and software, travel and tickets to sports and esports events; Advertising, promotion and marketing services, including promotion of goods and services of third parties through sponsoring arrangements and license agreements relating to sports and esports events; reward services, namely administration of incentive award programs for customers which provides tickets, merchandise, gear, memorabilia, other prizes and experiences for activities including purchasing through on the website, clicks, views, shares, referrals, contributions, conducting public opinion polls, posting online classified advertisements and other activities on the website; reward services, namely, administration of incentive award programs for customers which provides free or discounted tickets, free admission to sports, esports, and entertainment events, and points redeemable for goods and services for users' participation in online social activities, namely, contests, quizzes, challenges, discussion and commentary by means of websites and mobile application software; conducting public opinion polls; providing a website featuring on-line classified advertisements posted by users
Goods and Services
Organizing, arranging, and conducting professional and amateur sports and esports events and activities; Online ticket agency services for, entertainment, sports and esports events; entertainment services, namely, arranging of esports contest, games, and quizzes; entertainment services, namely, providing temporary use of non-downloadable, interactive games; providing a website for on-line gambling, namely, accepting and?displaying the results of wagers; providing real-time commentary and criticism in the field of entertainment before, during, and after live sports and esports events delievered in venue and by television, the internet, and radio; entertainment in the nature of fantasy sports and esports leagues, accessible via downloadable computer and mobile software applications
Goods and Services
Providing temporary use of non-downloadable software providing access to information and news in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images with other users, participation in interactive challenges, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points, accepting and displaying the results of wagers, access to an online store, posting and responding to classified advertising of merchandise and services by users, and posting and exchange of real-time commentary and criticism before, during and after live sports and esports events; design and development of software; providing a website that gives computer users the ability to upload, exchange, and share text, audio, photo, and video images with other users
Goods and Services
Social networking services in the field of sports and esports provided via a website and accessible by means of downloadable computer and mobile applications; online social networking services
Pseudo Mark
MONEY CAN NOT BUY EXPERIENCES
Classification Information
International Class
009 - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus. - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
US Class Codes
021, 023, 026, 036, 038
Class Status Code
6 - Active
Class Status Date
2021-08-10
Primary Code
009
International Class
035 - Advertising; business management; business administration; office functions. - Advertising; business management; business administration; office functions.
US Class Codes
100, 101, 102
Class Status Code
6 - Active
Class Status Date
2021-08-10
Primary Code
035
International Class
041 - Education; providing of training; entertainment; sporting and cultural activities. - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes
100, 101, 107
Class Status Code
6 - Active
Class Status Date
2021-08-10
Primary Code
041
International Class
042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; legal services. - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; legal services.
US Class Codes
100, 101
Class Status Code
6 - Active
Class Status Date
2021-08-10
Primary Code
042
International Class
045 - Personal and social services rendered by others to meet the needs of individuals; security services for the protection of property and individuals. - Personal and social services rendered by others to meet the needs of individuals; security services for the protection of property and individuals.
US Class Codes
100, 101
Class Status Code
6 - Active
Class Status Date
2021-08-10
Primary Code
045
Current Trademark Owners
Party Name
Party Type
10 - Original Applicant
Legal Entity Type
03 - Corporation
Address
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Correspondences
Name
Jeffrey C. Joyce
Address
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Trademark Events
Event Date | Event Description |
2020-07-06 | NEW APPLICATION ENTERED IN TRAM |
2020-07-30 | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM |
2020-10-08 | ASSIGNED TO EXAMINER |
2020-10-14 | NON-FINAL ACTION WRITTEN |
2020-10-14 | NON-FINAL ACTION E-MAILED |
2020-10-14 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
2021-04-27 | ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE |
2021-04-27 | ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND |
2021-06-25 | TEAS PETITION TO REVIVE RECEIVED |
2021-06-25 | PETITION TO REVIVE-GRANTED |
2021-06-25 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
2021-06-26 | NOTICE OF REVIVAL - E-MAILED |
2021-07-19 | ASSIGNED TO LIE |
2021-07-20 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2021-07-20 | TEAS/EMAIL CORRESPONDENCE ENTERED |
2021-08-10 | NON-FINAL ACTION WRITTEN |
2021-08-10 | NON-FINAL ACTION E-MAILED |
2021-08-10 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
2022-02-09 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
2022-02-09 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2022-02-09 | TEAS/EMAIL CORRESPONDENCE ENTERED |