SEATTLE SURGE - Trademark Details
Status: 688 - Notice Of Allowance - Issued
Serial Number
88718782
Word Mark
SEATTLE SURGE
Status
688 - Notice Of Allowance - Issued
Status Date
2021-08-10
Filing Date
2019-12-06
Mark Drawing
4000 - Standard character mark
Typeset
Published for Opposition Date
2021-06-15
Attorney Name
Law Office Assigned Location Code
L20
Employee Name
GERMICK JR., EDWARD JO
Statements
Disclaimer with Predetermined Text
"SEATTLE"
Goods and Services
(Based on Intent to Use) Downloadable computer software for playing and watching video games and e-sports; computer peripherals, namely, audio speakers, computer keyboard controllers, computer keyboards, computer mice; decorative magnets; video game console peripherals, namely, audio speakers, video game controllers, keyboards, mice; ear buds; magnetically encoded cards, namely, credit cards, cash cards in the nature of debit cards and magnetic key cards; eyewear, namely, eyeglasses and ophthalmic frames and cases therefor; mouse pads; protective covers, cases, and sleeves for cell phones; fitted plastic films known as skins for covering and providing a scratch proof barrier or protection for cell phones, laptops, and tablet computers; protective eyewear; magnets; downloadable multimedia files containing images, text, audio, video, games, and internet weblinks relating to combat video games and professional video gaming events; eyeglass lanyards; sports footwear, namely, protective footwear for the prevention of accident or injury; educational services, namely, providing online educational downloadable videos, downloadable interactive graphics, and downloadable photographs relating to video games, e-sports, sports, gaming, and popular culture
Goods and Services
(Based on Use in Commerce) Printed matter, namely, stickers; (Based on Intent to Use) Printed matter, namely, printed books in the field of e-sports and video games, magazines in the field of e-sports and video games, posters, and artwork in the nature of art prints and posters; event programs; strategy guides in the nature of printed guides for video games and e-sports; trading cards other than for games; notebooks and notepads; stationery-type portfolios; greeting cards; calendars; instructional leaflets in the field of video games and e-sports; manuals in the field of video games and e-sports; pictures; catalogues in the fields of video games and e-sports
Goods and Services
(Based on Use in Commerce) Clothing, namely, t-shirts, sweatshirts, hoodies, jackets; (Based on Intent to Use) Clothing, namely, shorts, pants, sweatpants, golf shirts, sweaters, tank tops, athletic jerseys, gloves, socks, undergarments, pajamas, one piece garment for infants and toddlers, overalls, coats, loungewear, mittens, sweatshirts, wristbands, jerseys, and bathrobes; headwear, namely, baseball caps, beanies, skull caps, knitted caps, baseball hats, bucket hats, sun hats, visors, and headbands; footwear, namely, shoes, sandals, sneakers, tennis shoes, slippers, casual footwear, sports footwear, namely, sports shoes; casual clothing, namely, swimsuits
Goods and Services
(Based on Intent to Use) Board games, dice games, arcade-type electronic video games; playthings, namely, collectable figurines in the nature of toy figures; play sets for action figures; controllers for game consoles; trading cards for use as games
Goods and Services
(Based on Intent to Use) Educational services, namely, providing educational information relating to video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; educational services, namely, providing online tutorials in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; providing educational information relating to video games, e-sports, sports, gaming culture, e-sports culture, and popular culture via social media; educational services, namely, providing online educational non-downloadable videos, non-downloadable interactive graphics, and non-downloadable photographs relating to video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; educational services, namely, providing online instruction in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; providing a website featuring blogs and non-downloadable publications in the nature of articles in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; education services, namely, providing on-line classes, seminars, and workshops in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment services, namely, providing information by means of a global computer network in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment in the nature of providing an informational and entertainment website in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment services, namely, providing temporary use of non-downloadable electronic games; entertainment services, namely, providing podcasts in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment services, namely, providing video podcasts in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment services, namely, providing webcasts in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment services, namely, development, creation, production and post-production of multimedia and television show entertainment content for websites; entertainment services, namely, providing a website that displays trending news and information content in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment and educational services in the nature of on-line competitions in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment services, namely, organizing, conducting, producing, and hosting video game and e-sports tournaments, exhibitions, contests, and events; entertainment services, namely, organizing community video games, e-sports, sports, gaming culture, e-sports culture, and popular culture events; entertainment services in the nature of organizing e-sports and video game contests and competitions; entertainment services, namely, providing video games and e-sports facilities, news, and training information; entertainment services, namely, production of television programs featuring e-sports and video game news, e-sports, and video game highlights, e-sports and video game contests, games, tournaments, exhibitions, competitions and events broadcast over television and the internet; entertainment services, namely, providing a website featuring on-line and live video game and e-sports tournaments, on-line and live video game, e-sports, and entertainment exhibitions, online and live video game and e-sports competitions; entertainment services, namely, providing an online interactive database of photos and videos in the fields of video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment services, namely, organizing video games and e-sports events live at indoor and outdoor venues and through the media of radio, television, and the Internet; entertainment services in the nature of organizing social entertainment events; entertainment services in the nature of arranging social entertainment events; entertainment services in the nature of hosting social entertainment events; entertainment services, namely, providing exhibits composed of interactive displays, participatory activities and contests centered around video games, e-sports, sports, gaming culture, e-sports culture, and popular culture; entertainment services, namely, live performances by video game and e-sports players; entertainment services, namely, providing online non-downloadable videos featuring e-sports and video games being played by others; entertainment services, namely, organizing e-sports and video game leagues; entertainment services, namely, providing a web-based system and on-line portal to participate in e-sports and video games; entertainment services, namely, operation and coordination of video game and e-sports tournaments, leagues and tours; entertainment services, namely, providing online news, information and commentary in the fields of e-sports, video games, gaming, and popular culture, video game players, and e-sports players; non-downloadable computer software for playing games and e-sports, provided online
Classification Information
International Class
009 - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus. - Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
US Class Codes
021, 023, 026, 036, 038
Class Status Code
6 - Active
Class Status Date
2019-12-11
Primary Code
009
International Class
016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); playing cards; printers' type; printing blocks. - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); playing cards; printers' type; printing blocks.
US Class Codes
002, 005, 022, 023, 029, 037, 038, 050
Class Status Code
6 - Active
Class Status Date
2019-12-11
Primary Code
016
First Use Anywhere Date
2019-10-31
First Use In Commerce Date
2019-10-31
International Class
025 - Clothing, footwear, headgear. - Clothing, footwear, headgear.
US Class Codes
022, 039
Class Status Code
6 - Active
Class Status Date
2019-12-11
Primary Code
025
First Use Anywhere Date
2019-10-31
First Use In Commerce Date
2019-10-31
International Class
028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees. - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes
022, 023, 038, 050
Class Status Code
6 - Active
Class Status Date
2019-12-11
Primary Code
028
International Class
041 - Education; providing of training; entertainment; sporting and cultural activities. - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes
100, 101, 107
Class Status Code
6 - Active
Class Status Date
2019-12-11
Primary Code
041
Current Trademark Owners
Party Name
Party Type
20 - Owner at Publication
Legal Entity Type
99 - Other (Close Corporation).
Address
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Trademark Owner History
Party Name
Party Type
20 - Owner at Publication
Legal Entity Type
99 - Other (Close Corporation).
Address
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Party Name
Party Type
10 - Original Applicant
Legal Entity Type
99 - Other (Close Corporation).
Address
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Correspondences
Name
B. Anna McCoy
Address
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Trademark Events
Event Date | Event Description |
2019-12-10 | NEW APPLICATION ENTERED IN TRAM |
2019-12-11 | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM |
2019-12-13 | TEAS VOLUNTARY AMENDMENT RECEIVED |
2020-01-06 | ASSIGNED TO LIE |
2020-01-08 | PRELIMINARY/VOLUNTARY AMENDMENT - ENTERED |
2020-01-22 | LETTER OF PROTEST EVIDENCE FORWARDED |
2020-03-06 | ASSIGNED TO EXAMINER |
2020-03-12 | NON-FINAL ACTION WRITTEN |
2020-03-12 | NON-FINAL ACTION E-MAILED |
2020-03-12 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
2020-09-14 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
2020-09-14 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2020-09-17 | TEAS/EMAIL CORRESPONDENCE ENTERED |
2020-10-17 | NON-FINAL ACTION WRITTEN |
2020-10-17 | NON-FINAL ACTION E-MAILED |
2020-10-17 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |
2021-02-11 | TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED |
2021-02-11 | ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED |
2021-02-11 | TEAS CHANGE OF CORRESPONDENCE RECEIVED |
2021-04-19 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
2021-04-19 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
2021-04-20 | TEAS/EMAIL CORRESPONDENCE ENTERED |
2021-05-13 | APPROVED FOR PUB - PRINCIPAL REGISTER |
2021-05-26 | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED |
2021-06-15 | PUBLISHED FOR OPPOSITION |
2021-06-15 | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED |
2021-08-10 | NOA E-MAILED - SOU REQUIRED FROM APPLICANT |